

But these basics we knew from the V5 core book. The protections of the Camarilla only extend to members of the Camarilla, and membership is a formal process. The Brujah and the Gangrel are no longer collectively members (of course, individual members of the Anarch clans can be members of the Camarilla, and individual members of the Camarilla clans can be Anarchs). It no longer considers all vampires to be members, even if they live in Camarilla cities. Sure, maybe the rabble weren’t the Prince’s favorite Elysium companions – but they could come the same as anybody, and they were shielded from physical attack the same as anybody. And everyone was expected to (mostly) follow the rules, and was (mostly) protected by the rules, regardless of oaths to the Tower (I mean, as much as one can expect in a corrupt oligarchy of immortal monsters, anyway). But everyone was considered part of the Camarilla.


The Anarchs, railing against the system, have always been a thing. Not that all of the vampires in Camarilla cities were true believers – they weren’t. But on a more localized level (most of Europe and much of North America), it was essentially true. As a global notion, the Camarilla’s universality was obviously a sham. An organization that ostensibly spoke for all vampires, but with seven pillar clans (the seven from the core V5 book – Ventrue, Tremere, Toreador, Brujah, Nosferatu, Gangrel, Malkavian). In Vampire: the Masquerade, the Camarilla has always been the ‘default’ social structure for the game. However, it does have some flaws, most notably a few sections that miss the mark, leaving me wishing they could have been reworked (religion) or dropped (Chechnya) to provide more basic information on nightly existence in the V5 World of Darkness. The Quick Take: Camarilla features stunning cover art, some dashes of brilliance inside (all hail Victoria Ash), the introduction of the Banu Haqim to V5, background on the Second Inquisition, and a lot of information that anyone running a V5 campaign will want to get their hands on. As you can tell from the title, this article is about the Camarilla book (you can read about Anarch here). The core book first appeared at Gen Con 2018, and the first two supplements – Camarilla and Anarch – released in PDF format a few days ago. Without a doubt, the biggest roleplaying game (re)launch of 2018 is the fifth edition of Vampire: the Masquerade, the flagship game of the World of Darkness from White Wolf Entertainment.
